The future of work

A software company needed an interactive vision of the future.

It would feature delightful, yet practical collaborative experiences.

I designed interactions for a new operating system that could scale across a variety of device types.

Project type
Strategic prototyping

Platform
Immersive, interactive briefing center

My role
Interaction design lead
(consultant)

Timeline
2013

Constraints
On-site & remote collaboration
Emerging technology
Revolving door of collaborators

Team
Creative director, Sr. interaction designers (2), Interaction designer, Interaction design intern, Visual designer (3), Motion designer, Prototyping engineer

How

Agile
workstyle

Small, adaptable team, design sprints, cross-pollination


Skill-based
roles

User experience, interaction design, graphic design, motion


Focused
workspace

Quick assessments, resources at your side, inspiration everywhere

What

Interface &
styleguide

Philosophy, graphic system, interface architecture


Experience
keyframes

Illustrated storyboards, scenario roleplay, rapid prototyping


Animated
visions

Movie scripts, animated UI sketches, eng. documentation

Outcome

This framework of modular experience components was successfully implemented at the client’s executive briefing center.

Achievements

The exhibit included interactive scenarios spanning home, office, 3rd place environments, and user contexts.


Insights

I love imagining new ways of helping people enjoy their work by enabling collaboration and adaptability.

An open dialogue with other practitioners (especially engineers) is essential for delivering on design intent.

I am not my user.

Previous
Previous

Prototyping ROI with NoVA UX

Next
Next

Designing safer infusions