The future of work
A software company needed an interactive vision of the future.
It would feature delightful, yet practical collaborative experiences.
I designed interactions for a new operating system that could scale across a variety of device types.
Project type
Strategic prototyping
Platform
Immersive, interactive briefing center
My role
Interaction design lead
(consultant)
Timeline
2013
Constraints
On-site & remote collaboration
Emerging technology
Revolving door of collaborators
Team
Creative director, Sr. interaction designers (2), Interaction designer, Interaction design intern, Visual designer (3), Motion designer, Prototyping engineer
How
Agile
workstyle
Small, adaptable team, design sprints, cross-pollination
Skill-based
roles
User experience, interaction design, graphic design, motion
Focused
workspace
Quick assessments, resources at your side, inspiration everywhere
What
Interface &
styleguide
Philosophy, graphic system, interface architecture
Experience
keyframes
Illustrated storyboards, scenario roleplay, rapid prototyping
Animated
visions
Movie scripts, animated UI sketches, eng. documentation
Outcome
This framework of modular experience components was successfully implemented at the client’s executive briefing center.
Achievements
The exhibit included interactive scenarios spanning home, office, 3rd place environments, and user contexts.
Insights
I love imagining new ways of helping people enjoy their work by enabling collaboration and adaptability.
An open dialogue with other practitioners (especially engineers) is essential for delivering on design intent.
I am not my user.